Antonin Fourneau is a digital artist based in Marseille, drawing inspiration from diverse cultures and popular practices. These ingenious and original creations focus on the interactions between the history of technologies, games, light, sound and cinema. Antonin’s work takes different forms : installations, attractions, objects and events.
Graduate from the Ecole Supérieure d’Art d’Aix-en-Provence in 2005, with its project diploma a collaborative funfair called Eniarof proposing a new form of creative event in public space. Antonin wrote a book « Eniarof – User guide to make a funfair » in May 2017. Eniarof is still over actif in France and abroad with 33 editions since 2005.
His work seeks to generate pleasure and new form of experiences by interacting with the audience. Between 2007-2010 he was selected for residencies in Tokyo, Madrid, Paris and Lorient focused on his project Oterp, a geo-localized mobile game, a kind of musical PokemonGo, inviting you to get lost in a sound field. In 2012, after a trip in China where he discovered the practice of Dishu.
Antonin developed and patented a project for a moisture sensitive material that lights up in contact with water, called Waterlight Graffiti. This technically smart creation provokes such amazement that it is regularly exhibited internationally.
Fascinated by the public’s reaction, Antonin continues to be interested in smart materials. in 2016, he worked on a memorial project called Luminous Memento made in translucent concrete allowing light to pass through in order to create a connected and technological memorial while keeping a sensitive aspect of concrete close to stone.
In 2017, During the ATAATA residency at AUT University in Auckland (NZ), he began a research project on sound, drawing and color, from which a new project Sonoscriptum emerged in the spirit of Waterlight Graffiti.
In addition, Antonin teaches in the game and interactive media school ENJMIN